Stadia exclusives will have unprecedented functions on other consoles
Google is approaching the initial launch of Google Stadia and is gradually revealing its plans for the new game streaming system. One such plan is to make Stadia’s exclusive titles have functions that make it impossible for them to be ported to other systems.
In an interview with the Games Industry website, the head of Stadia’s entertainment and games division, Jade Raymond, commented on the inauguration of the first studio for developing exclusive games for Stadia, which will be in Montreal, Canada. Among the information, Raymond confirmed that the studio will be fucked to create games with functions that other consoles and systems will not be able to reproduce.
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According to Raymond, Google has the ability to perform calculations in real time with the help of its data centers, something that could not be done on a video game console. As the entire Stadia system is based on these data centers, the processing level of these titles will be much higher, making it possible to create a game that almost perfectly simulates real-world physics.
The statement makes a lot of sense and shows what can be the real difference of Google Stadia, which will no longer be bound by the hardware limitations of consoles or ordinary computers, and may reach new levels of processing in games. We will know if this will work even soon, as Google Stadia has a confirmed launch on November 19 in 14 countries. There is still no date for the arrival of the service in Brazil.