Xbox confirms its commitment to support the development of PC games

Since the creation of Windows, Microsoft has been committed for four decades to listening to and learning the needs of PC game gamers and developers. In the past 18 months, great games have been released for PCs such as Age of Empires II and III DE, Gears Tactics, Wasteland 3, Minecraft Dungeons, and Microsoft Flight Simulator. Looking forward to knowing the next titles for PC as Age of Empires IV, Microsoft he wanted to retrace his long journey and indicate the next steps.

Today, Matt Booty, Head of Xbox Game Studiospublished a post on Xbox Wire on Microsoft’s continued investments in the PC gaming ecosystem and on the work the company has done recently to support developers and the community. Also, via a LinkedIn post, Sarah Bond, Head of Game Creator Experiences and Ecosystem, spoke about the work that Microsoft is doing to allow developers to realize their creative ambitions and to release amazing PC titles.

Among the news today, it was announced:

  • Cross-play and cross-progression for Halo Infinite multiplayer;
  • Halo: The Master Chief Collection has reached over 10 million players since its launch on Xbox Game Pass for PC;
  • As of August 1, the share of net sales revenue for PC game developers on the Microsoft Store will increase from 70% to 88%.

Microsoft continues its commitment to listen to the community to ensure that its promises are fulfilled and to respect the way players choose to play.