Farming Simulator 22: A first look at Parallax Occlusion Mapping technology
In Farming Simulator 22, surfaces will appear more realistic and natural. Thanks to Parallax Occlusion Mapping implemented in GIANTS Engine 9. Parallax Occlusion will make the terrain and other surfaces of the game more detailed and dynamic if the feature is activated in the settings.
We will try to explain it in the simplest way possible: Parallax Occlusion Mapping is a graphics technology that increases the details of a surface to give it depth. Like for example the tire tracks in the field.
In the first step, Parallax Occlusion Mapping reduces the geometric complexity of a 3D model. Like gravel on a road or even brick in a wall, for example. Reduced surface details turn into a flat texture. When the model is rendered in the game, the surface details are inserted into a so-called “height map”.
The height map basically adds depth to the otherwise flat surface. Imagine the elevation map as a geographic map with hills and valleys. Different colors mean different depths, the darker the surface, the deeper it is. Based on this information stored in the image, the surface is then reconstructed in the game, appearing three-dimensional and realistic.
For more information on this new feature of the GIANTS Engine 9 from Farming Simulator 22 and for the high resolution images showing the graphic improvements brought about by the implementation of Parallax Occlusion Mapping, we refer you to this article published on the official Farming Simulator website.